David Dannon was young, scared, and away from his parents for the first time. At the age of 14 he had been accepted into Cal Tech. David's room mate was an older boy, a smart, funny, and "cooler" boy. Dave latched on to Chris Parker. Though he'd never been allowed to play RPG's as a kid (his folks just didn't think they were worth David's time), he was asked by Chris to take part and he eagerly did so. Four years later, David had degrees in Electrical, Mechanical, and Chemical Engineering. He also had several friends from the Nerds of the Round Table. David took work with Harmon Industries in Millennium City and enjoyed the companies progressive and community minded focus. A few years later, barely out of his teens, he got a call from Chris Parker. Chris had developed a suit that would allow him to become the heroes they had pretended to be in college. David was excited for his friend. They talked for days and David acted as a sounding board for all of Chris' ideas. A few months later, Chris informed David that he'd gotten in touch with some of the other NOTRT; they'd had similar experiences and they were getting together to form a real superhero team. David loved the idea; when Chris said that he should come with them he was astounded. He hadn't thought of joining them. He gave his notice at Harmon and moved back to California. The six friends put some effort into forming a company of their own to help fund the superteam, Mariah Walker, soon to be known as Plasmaiden, had married an eager to help, and brilliant young man named Tim and he was puting his considerable business and accounting acumen to the task of funding a superteam from their disparate financial situations. David, Chris, Mariah, and Lisa went to work creating the Durandal armor. Named for the indestructible sword of the hero Roland. In the two years since, David has really come into his own as a hero. David loves his job. He gets to be the hero he played as a kid in college. He gets to hang out with his best friends all the time, his parents are pleased with the success their corporate holdings are having and feel that his number of patents are fine feathers in the family's cap. David has always been something of a follower, he also started out a much more introverted and self-effacing young man. He never saw himself as special or part of anything bigger than himself. Now that he's come to grips with that he's a happier young man. He has begun dating Cathy McNeil, a young woman who works with the Legion as a technician and vehicle maintinance specialist. "Don't draw a line in the sand if you don't want to be eating dirt." Durandal is one of the few "open" technophiles on the team. His armor is extremely high tech in design, quite powerful, effeicient and versitile. He has gone to great lengths to make it seem less so, he enjoys the "retro" look. He generally stands back using his arsenal of ranged attacks, he will switch to "Melee Mode" and enter the fray if he feels it's necessary. Durandal is a very powerful suit of armor, superior to the current Defender, Cavalier, and Stalwart armors. If you'd like to reign him in, make his characteristics "no cha mod" where available, drop the Multipower to 75-90 pts, and tweak his defense matricies. If you want to make him more powerful, add a "secondary" weapons multipower like so many of the villains have these days. It give him more firepower at his fingertips. David is a skinny young man with black hair and blue eyes. He is moderately attractive and has in the las two years added muscle on his wiry frame. He wears jeans and t-shirts around the TL compound. The Durandal armor has a sligt medival feel to it, much like Dr. Doom's armor. The joints are reinforced and appear clockwork in style, the suit is somewhat bulky and simply an iron gray colore. The helmet has a simple "face" design. Over the armor he wears a blue tunic with an inscription of a sword on the chest, and a broad black belt. The shoulders have rounded flares, and mounted on the back are the missile racks and a particle cannon that flips over his shoulder.