"Hell hath no fury like a woman scorned." That's the old quote and to Melissa Stahl it was a life lesson. She had been a happy girl once. But that was before her father stole her innocence. Her mother never intervened, and her teenage years were a horror that you hear about in the news but, if you are lucky, you never experience. Things changed for her when she was ninteen. Perhaps it was the abuse, perhaps it was the alcohol and drugs she'd turned to in order to cope, but her mutant powers didn't errupt during puberty; they slowly prestented themselves over the course of a year. She grew over a foot in height, added 250lbs of muscle, bone, and superstrong flesh. Melissa turned on her father and reduced him to a simpering, mewling man, begging for his life. She almost killed him, but something made her stop. Her mother called 911 and a MARS unit was dispatched. Melissa struck her mother in a fit of rage and simply leaped off into the distance.
Living on the streets wasn't much easier when you were a superstrong powerhouse and Melissa quickly began using her powers for personal gain. She was found by a low-level enforcer for the local crime lord. He took Melissa under his wing and molded her into as supervillainess, she took the name Scorn. Their relationship went badly after she found him with another woman. They found him hanging from his belt on a flagpool.
Scorn spent much of the early 90's as a superpowered enforcer. She worked with various temporary teams and had a number of unhealthy relationships. Finally she was captured by Eldritch in San Fransisco and faced trial. She was shocked to find that the jury had found her not guilty of assault on her parents; that her entire supervillain career might have been avoided if she hadn't run away after the violent confrontation. Unfortunately, her other crimes were not dismissed. She was sentenced to Stronghold for 12 years.
During her time at Stronghold, Melissa spent a lot of time with Dr. Price. When Challenger offered her a spot on the team and a new life, she jumped at it. Her brief time with Operation: Redemption (Publicly referred to as Operation: Justice) has been wonderful. It has been a relief to work with decent people, even Innovator and his lame come-ons haven't bothered her. Although it hasn't stopped her from hanging him on doors and dropping him in garbage bins.
Her life as Melissa was hell, but Allyson was stronger than she thought she was. A decent young lady was always lurking just below the surface but bad luck always kept her from a decent life. Her bad relationships have made her somewhat gunshy about romance and aside from Innovator no one on the team seems to be "interested". It doesn't really bother her.
"This should hurt just a bit."
A classic brick, Powerwoman has just begun to develop some "tricks" with her superhuman physiology, she had been a give a punch take a punch kind of fighter before. She is very strong and can survive in all sorts of hostile environments. She can leap tremenous distances, even beyond what a superhumanly strong individual should be able to. She is a front line fighter, often working with Challenger and Skyguard to spearhead operations.
Powerwoman is a brick with attitude, she's a little less out going than She-Hulk but its a pretty close parallel. If you want ot make her less formidable Drop her STR to 55 and her DEF to 25. If you want to run her as Scorn, drop the Brick Tricks List. To make her more powerful, increase her STR to 70-75 and her DEF to 35+, you could altenately give her a DEX 24 and SPD 6...
Tall and attractive, Allyson now dyes her hair black and wears it much shorter. Its cut to about her chin. She has a muscular, "va-voom" style physique (Big Everywhere!) and wears a red and gold costume with black trim. (Inspired by the 2nd Ed Villains & Vigilantes game cover).
Allyson tends to dress "grily" when not in costume. She wears skirts and blouses. She doesn't mind showing skin.